Reshade Rtgi 0.36.1 - !!hot!!
Run the installer and select your game's executable ( .exe ) file.
ReShade RTGI 0.36.1 represents a significant milestone in the evolution of Marty McFly’s RTGI shader , designed to bring sophisticated light transport simulations to titles that lack native ray tracing support. By utilizing the depth buffer provided by the ReShade framework, this version refines the accuracy of indirect lighting, ambient occlusion, and light bounces within the screen space, bridging the gap between legacy rendering and modern visual fidelity. 2. Key Technical Advancements in 0.36.x
Because ReShade applies effects to the final image, the ray tracing can sometimes mistakenly read HUD elements, menus, or subtitles, casting text-shaped shadows onto the game world.
Best for gameplay. It offers 80% of the visual quality at a fraction of the performance cost.
To help tailor this guide further, let me know you are trying to mod with RTGI 0.36.1, your graphics card model , and whether you are experiencing any specific graphical bugs like flickering or missing depth maps. Share public link Reshade Rtgi 0.36.1
ReShade RTGI 0.36.1 is not a minor point release; it's a fundamental rethinking of the shader's core algorithms. After a six-month gap, Gilcher unveiled a version packed with revolutionary changes.
Video game graphics have evolved rapidly, but nothing matches the visual realism of ray tracing. True hardware-accelerated ray tracing requires a powerful GPU and native game support.
To help tailor this to your setup, what are you looking to use ReShade RTGI 0.36.1 with, and what graphics card do you have? Share public link
As of late 2024 and early 2025, version remains a community favorite. While newer versions have been released (including paid "Legit" versions with denoisers), 0.36.1 strikes a perfect balance between performance, compatibility, and visual fidelity. Run the installer and select your game's executable (
The release of Reshade RTGI 0.36.1 marks a significant milestone in the evolution of real-time lighting technology. This version comes with numerous improvements and enhancements over its predecessors, offering better performance, compatibility, and visual fidelity. Some of the key features of Reshade RTGI 0.36.1 include:
The shader optimizes how rays are distributed across the screen. It prioritizes detailed ray allocation where shadows change sharply, while using fewer rays on flat, uniform surfaces. This balancing act recovers valuable frame rates. Infinite Bounces Simulation
Because it is a ReShade shader, RTGI 0.36.1 is limited by . It only knows about what is currently visible on your screen.
When prompted, choose the version with full add-on support . This is mandatory for ReShade to access the depth buffer in multiplayer or protected games. It offers 80% of the visual quality at
RTGI is primarily distributed through the Marty McFly Patreon as part of a beta-access tier. Version 0.36.1 remains a popular stable point for users who prioritize reliability over the most experimental cutting-edge builds. ReShade RTGI | Ray Traced Global Illumination
In practice, many users have found RTGI to be surprisingly efficient. Anecdotal reports suggest that with moderate settings, the performance hit can be as low as 2-10 frames per second. For example, a user on a forum successfully replaced their hardware ray tracing in Hogwarts Legacy with RTGI 0.36.1, eliminating severe stuttering issues associated with the game's built-in RT. They noted that while the RTGI effect didn't provide mirror-like specular reflections, it offered superior ambient occlusion and diffuse lighting with a smoother, more consistent framerate. The effect also efficiently utilizes the main GPU cores, ensuring that powerful cards can run at near-100% utilization rather than being bottlenecked by specialized but less powerful ray-tracing cores.
A: No, if downloaded from the official ReShade repository or Marty McFly’s GitHub. Avoid executable installers from third-party sites.
For the best results with version 0.36.1, proper configuration is essential: Adding Raytracing to ANY Older Game? (Without an RTX Card)
NVIDIA GTX 1070 / AMD Radeon RX 580 (Expect 30 FPS targets at 1080p).
