!!better!!: Marvels.spiderman.miles.morales.update.v3.617.1...
No longer exclusive to NVIDIA. The update adds with native frame interpolation for Radeon RX 6000/7000 cards and XeSS 1.3 for Intel Arc (A770 tested at +22% FPS at 1440p).
The text " Marvels.SpiderMan.Miles.Morales.Update.v3.617.1 typically refers to an all-in-one (AiO) update patch for the PC version of the game , often circulated on community forums like
: Includes fixes for potential buffer overflow issues that previously caused crashes on Windows 11 after loading save files. Gameplay Context Marvels.SpiderMan.Miles.Morales.Update.v3.617.1...
Navigate to your library and click on .
Ganke’s Update Log: "Hey Miles, just pushed a new firmware patch to your mask’s HUD. Nothing big – just smoothed out some glitches with your bio-electric Venom blasts when you're going full blast against Roxxon. Also fixed that weird audio lag when you’re zipping across the bridge at super speed. Keep swinging, Spider-Man." No longer exclusive to NVIDIA
Since v3.617.1 may be a minor hotfix, official notes might be brief or rolled into a larger update. To get exact details:
No patch is perfect. The modding community has reported: Gameplay Context Navigate to your library and click on
Should you encounter any major issues with the new update, reverting is straightforward:
Marvel's Spider-Man: Miles Morales | 100% Completion Gaming Wiki
With the much larger having arrived on PC in early 2025—including its own suite of upscaling features, ray-tracing options, and DualSense functionality—the ongoing support for Miles Morales suggests that Nixxes views these PC ports as long-term ecosystems deserving of sustained attention. Many of the upscaling and performance improvements first trialled in this Miles Morales update are likely to inform and benefit the sequels.