A: In the unofficial walkthrough video, the "science team" are female enemies that you must destroy using a specific bullet-like projectile weapon. Do not try to defeat them with your melee attacks. Equip the projectile weapon and fire.
Check underneath her underwear a second time. A visual change indicates she is fully primed.
: Certain scenes, such as the "Pen Scene," require specific items like the "Bag and Snack" to be active. Path Selection
Smoother animation transitions during interactive scenes. Hizashi No Naka No Real Walkthrough 126
Walkthrough 126 features multiple endings, depending on the player's choices. Here are the possible endings:
Hizashi No Naka No Real is a popular, immersive Japanese visual novel and simulation game. Version 1.26 introduces optimized performance, bug fixes, and smoother animations for its slice-of-life interactions. Navigating the game requires a mix of careful timing, understanding character reactions, and managing action points.
Close her legs completely, gently slide her undergarments completely off, and then spread her legs open once more. A: In the unofficial walkthrough video, the "science
Managing your time determines which environmental events trigger. Environmental Triggers
Use the head-pat and talking options during the morning segments. Keep the room temperature comfortable by adjusting the fan depending on the sunlight. Phase 2: Unlocking Intimacy (Days 4–7)
: If installing via legacy media or standard Windows installers fails, copying the raw game folder content directly to your hard drive and executing it via a standalone Flash projector or player often bypasses modern operating system restriction barriers. Complete Walkthrough: Mastering the Days Check underneath her underwear a second time
It is often helpful to save the game before making a dialogue choice to explore the different conversational branches available in version 1.26.
Interactions typically involve rubbing over the panties until the character moans, removing the panties once she spreads her legs, and continuing until a dialogue trigger initiates the scene . Common Step-by-Step (Early Days)